DROID7 v1.1.0
DROID7 v1.1.0 release has the following game changes:
In game changes:
- Updated game engine (Godot Engine 3.4.5)
- Added teleports
- Added super batteries
- Added items roulettes, they cycle between all items, so you can choose which one to pick
- Added walking machines
- Added different backgrounds per level
- Changed initial HP from 2 to 4
- Decreases max HP from 5 to 4
- Added HP background to show the max HP
- Improved enemies, now they are angry DROIDs
- Improved batteries icons
- Improved batteries effect nullifying other batteries
- Improved laser graphics and animation
- Added laser particles when a map element is destroyed
- Improved boss laser graphics
- Added pickup animation to items, so you can see what you picked up easily
- Added skip boss animation
- Fixed springboards and jetpacks being affected by batteries
- Rebalanced all map elements
- Rebalanced all powers durations
- Improved map graphics, walls and roof will be bigger
GUI and application changes:
- Fixed game over and pause screen overlapping stats
- Improved splash screen animation
- Improved game icon
- Added player powers indicators with icon and duration as a progress bar
- Added mouse cursor
- Replaced keyboard/joystick with mouse in game menus movement
- Improved game menus position
- Added links in every name on credits screen
- Removed continue from pause menu, just press pause again
- Removed score and hi score from game
- Added laser distance to game GUI
- DROID7 will look at the cursor in the main menu
Bug fixes:
- Fixed map generation always starting from left to right, making the map easier if you go always left
- Fixed boss projectiles movement
- Fixed spikes activating too early, hurting the player too fast
- Fixed laser cheating, laser will now just increase its speed per level
- Fixed player being hit while it is on springboards or jetpacks
- Made several performance improvements